
Building musical drone layers in Logic's sampler and synths
Jono Buchanan MusicEditor's pick
9K views · 1 year ago · tutorial
An extended sound design session: recording and looping Sculpture in the sampler, adding harmonics with ChromaGlow, Sample Alchemy textures, Space Designer effects, and stacking it all into a moving drone with Step FX.
Shows how to build evolving textures from Logic's stock instruments, including some unlikely sources.
- 1:04 Strange hands
- 1:38 Sculpture: Recording and sampling the default sound
- 3:48 Sample Loop
- 8:22 Adding Chromaglow for extra harmonic content
- 9:28 Brushed Taps - Sample Alchemy
- 12:26 Drone Layers via Track Stack
- 13:24 Space Designer SFX with AutoFilter
- 16:34 Track Stack Compression
- 17:12 Air Brakes - Sampler
- 21:54 Harp - Sample Loop + FX
- 25:16 Extended playback
- 27:28 Aux Step FX